Как конвертировать blend в obj
Как конвертировать blend в obj
Or into another of our 12+ edition formats. If you want to quickly and easily convert a 3D model, then this is just the page for you. Our simple converter offers you 627 different possibilities. No matter if STL, OBJ, Blend, FBX or PLY: We can do them all. Try it out. It only takes a few seconds.
Choose BLEND file
Select a 3D model to be converted.
Select output format:
Choose the target format by clicking on it.
Your file is being uploaded.
Just a moment, please.
File Download:
Rate your experience:
This website also uses cookies. By using this website, you consent to the use of cookies.
Available input formats
Available output formats
You didn’t understand something or you’re unsure? No problem! Here you will find the most frequently asked questions.
How long will my models be saved after the upload?
Since we attach great importance to data protection, the uploaded model is deleted immediately after the conversion. However, the converted file remains available 24 hours if you wish to download it again.
Is the service really free?
Yes! Since the operation of the website nevertheless costs us money, we have to show advertisements. But we try to keep them to a minimum in order not to influence the usability of the platform.
Will textures also be converted?
At the moment only partially. If the texture together with the geometry of the model is stored in a single file then it is. However, if the texture has a different file format then it won’t be converted.
How can I convert a model?
1. Use the button «Upload 3D model» or » Choose file» to select a 3D model that is no larger than 50MB.
2. In the next step select the target format by clicking on it.
3. Press the «Convert» button.
4. Once the model has been uploaded and converted, it can be downloaded using the download link. This link is valid for 24h.
©Copyright 2019 All right reserved. This template is made with Love by Colorlib
Как конвертировать blend в obj
Or into another of our 12+ edition formats. If you want to quickly and easily convert a 3D model, then this is just the page for you. Our simple converter offers you 627 different possibilities. No matter if STL, OBJ, Blend, FBX or PLY: We can do them all. Try it out. It only takes a few seconds.
Choose BLEND file
Select a 3D model to be converted.
Select output format:
Choose the target format by clicking on it.
Your file is being uploaded.
Just a moment, please.
File Download:
Rate your experience:
This website also uses cookies. By using this website, you consent to the use of cookies.
Available input formats
Available output formats
You didn’t understand something or you’re unsure? No problem! Here you will find the most frequently asked questions.
How long will my models be saved after the upload?
Since we attach great importance to data protection, the uploaded model is deleted immediately after the conversion. However, the converted file remains available 24 hours if you wish to download it again.
Is the service really free?
Yes! Since the operation of the website nevertheless costs us money, we have to show advertisements. But we try to keep them to a minimum in order not to influence the usability of the platform.
Will textures also be converted?
At the moment only partially. If the texture together with the geometry of the model is stored in a single file then it is. However, if the texture has a different file format then it won’t be converted.
How can I convert a model?
1. Use the button «Upload 3D model» or » Choose file» to select a 3D model that is no larger than 50MB.
2. In the next step select the target format by clicking on it.
3. Press the «Convert» button.
4. Once the model has been uploaded and converted, it can be downloaded using the download link. This link is valid for 24h.
©Copyright 2019 All right reserved. This template is made with Love by Colorlib
Wavefront OBJпѓЃ
File ‣ Import/Export ‣ Wavefront (.obj)
OBJ is a widely used de facto standard in the 3D industry. The OBJ format is a popular plain text format, however, it has only basic geometry and material support.
Mesh: vertices, faces, edges, normals, UVs
Separation by groups/objects
NURBS curves and surfaces
There is no support for mesh vertex colors, armatures, animation, lights, cameras, empty objects, parenting, or transformations.
Blender now only supports complex node-based shading. OBJ having a fixed pipeline-like support of materials, this add-on uses the generic wrapper featured by Blender to convert between both.
Importing very large OBJ-files (over a few 100mb), can use a lot of RAM.
OBJ’s export using Unix line endings \n even on Windows, if you open the files in a text editor it must recognize \n line endings.
UsageпѓЃ
Import/Export geometry and curves to the OBJ format.
PropertiesпѓЃ
ImportпѓЃ
IncludeпѓЃ
This enables a recursive file search if an image file can’t be found.
Surround OBJ smooth groups by sharp edges. Note that these will only be displayed when the Edge Split modifier is enabled.
Import OBJ lines and two-sided faces as mesh edges.
TransformпѓЃ
OBJ-files often vary greatly in scale, this setting clamps the imported file to a fixed size.
Since many applications use a different axis for вЂUp’, these are axis conversion for these settings, Forward and Up axes – By mapping these to different axes you can convert rotations between applications default up and forward axes.
GeometryпѓЃ
When importing an OBJ it’s useful to split up the objects into Blender objects, named according to the OBJ-file. However, this splitting loses the vertex order which is needed when using OBJ-files as morph targets.It also loses any vertices that are not connected to a face or edge so this must be disabled if you want to keep the vertex order and loose vertices.
Split by Object & Split by Group
When importing an OBJ it’s useful to split up the objects into Blender objects, named according to the OBJ-file. However, this splitting loses the vertex order which is needed when using OBJ-files as morph targets. It also loses any vertices that are not connected to a face, so this must be disabled if you want to keep the vertex order.
As far as Blender is concerned OBJ Objects and Groups are no difference, since they are just two levels of separation, the OBJ groups are not equivalent to Blender groups, so both can optionally be used for splitting.
ExportпѓЃ
IncludeпѓЃ
Only export the selected objects. Otherwise export all objects in the scene.
Objects as OBJ Objects / Groups
Write out each Blender object as an OBJ object.
Note that as far as Blender is concerned there is no difference between OBJ Groups and Objects, this option is only included for applications that treat them differently.
Create OBJ groups per material.
Exports a numbered OBJ for each frame from the start to the end frame. Please be aware that this can take quite a long time.
TransformпѓЃ
Global scale to use on export.
When referencing paths in exported files you may want some control as to the method used since absolute paths may only be correct on you are own system. Relative paths on the other hand are more portable but mean you have to keep your files grouped when moving about on your local file system. In some cases the path doesn’t matter since the target application will search a set of predefined paths anyway so you have the option to strip the path too.
Uses relative paths for files which are in a subdirectory of the exported location, absolute for any directories outside that.
Uses relative paths in every case (except when on a different drive on Windows).
Uses relative / absolute paths based on the paths used in Blender.
Only write the filename and omit the path component.
Copy the file on exporting and reference it with a relative path.
Since many applications use a different axis for вЂUp’, there are axis conversion settings, Forward and Up axis – By mapping these to different axis you can convert rotations between applications default up and forward axis.
GeometryпѓЃ
Export mesh objects as seen in the 3D Viewport with all modifiers applied. Mostly you will want this unless you are exporting a subdivision surface cage.
Write Blender’s sharp edges as smooth groups.
Write out Blender’s face and vertex normals (depending on the faces smooth setting).
Mostly this isn’t needed since most applications will calculate their own normals but to match Blender’s normal map textures you will need to write these too.
Write out the active UV layers coordinates from Blender.
Write out the MTL-file along with the OBJ. Most importers that support OBJ will also read the MTL-file.
Write out quads as two triangles. Some programs only have very basic OBJ support and only support triangles.
Write out NURBS curves as OBJ NURBS rather than converting to geometry.
Write faces into OBJ groups based on the meshes vertex group. Note that this does a best guess since a face’s vertices can be in multiple vertex groups.
Maintain vertex order on export. This is needed when OBJ is used for morph targets.
CompatibilityпѓЃ
NURBS surfaces, text3D and metaballs are converted to meshes at export time.
MissingпѓЃ
Some of the following features are missing:
NURBS Surfaces – this could be added but is not widely used.
Advanced Material Settings – There are material options documented but very few files use them and there are few examples available.
Normals – Blender ignores normals from imported files, recalculating them based on the geometry.
© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 12/27/2021.
Бесплатный онлайн конвертер 3D-моделей
Подпишитесь на автора
Подпишитесь на автора, если вам нравятся его публикации. Тогда вы будете получать уведомления о его новых статьях.
Отписаться от уведомлений вы всегда сможете в профиле автора.
Александр Гесслер написал небольшую удобную программу для конвертации 40+ форматов 3D-файлов (OBJ, STL и т.д.). Среди поддерживаемых исходных форматов файлов 3DS, FBX, Blender, OBJ, DXF, LWO, STL, PLY и еще более 25 других. Что касается выходных форматов, к ним относятся Collada, 3DS, X, OBJ, PLY, STL (текстовый и бинарный), JSON (Assimp2Json) и т.д.
Для конвертации файла нужно сделать следующее:
1. Загрузить 3D-модель (до 5 файлов общим объемом до 50 MB). Если 3D-модель разбита на несколько отдельных файлов (например, MD5, OBJ, MTL), не забудьте загрузить их все.
2. Когда закончите с загрузкой, выберите нужный формат(ы), например, stl, stlb, colada, obj, 3ds, ply, json. Можно выбрать любое количество форматов.
3. Нажмите кнопку Start, чтобы начать конвертацию. Когда файлы будут готовы к скачиванию, они появятся на экране.
Оценить новый онлайн конвертер 3D-моделей можно прямо сейчас. Сервис абсолютно бесплатен.
Подпишитесь на автора
Подпишитесь на автора, если вам нравятся его публикации. Тогда вы будете получать уведомления о его новых статьях.
Отписаться от уведомлений вы всегда сможете в профиле автора.
Как конвертировать blend в obj
Or into another of our 12+ edition formats. If you want to quickly and easily convert a 3D model, then this is just the page for you. Our simple converter offers you 627 different possibilities. No matter if STL, OBJ, Blend, FBX or PLY: We can do them all. Try it out. It only takes a few seconds.
Choose BLEND file
Select a 3D model to be converted.
Select output format:
Choose the target format by clicking on it.
Your file is being uploaded.
Just a moment, please.
File Download:
Rate your experience:
This website also uses cookies. By using this website, you consent to the use of cookies.
Available input formats
Available output formats
You didn’t understand something or you’re unsure? No problem! Here you will find the most frequently asked questions.
How long will my models be saved after the upload?
Since we attach great importance to data protection, the uploaded model is deleted immediately after the conversion. However, the converted file remains available 24 hours if you wish to download it again.
Is the service really free?
Yes! Since the operation of the website nevertheless costs us money, we have to show advertisements. But we try to keep them to a minimum in order not to influence the usability of the platform.
Will textures also be converted?
At the moment only partially. If the texture together with the geometry of the model is stored in a single file then it is. However, if the texture has a different file format then it won’t be converted.
How can I convert a model?
1. Use the button «Upload 3D model» or » Choose file» to select a 3D model that is no larger than 50MB.
2. In the next step select the target format by clicking on it.
3. Press the «Convert» button.
4. Once the model has been uploaded and converted, it can be downloaded using the download link. This link is valid for 24h.
©Copyright 2019 All right reserved. This template is made with Love by Colorlib