Sims 4 community library что это

Sims 4 community library что это

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Это скорее API, чем сам мод. Он ничего не делает сам по себе и предназначен в качестве фреймворка для других разработчиков Sims 4, чтобы использовать в своих собственных кодовых базах. Устанавливайте библиотеку только в том случае, если вы установили мод, который этого требует!

Документация
Чтобы начать создавать моды с помощью S4CL, ознакомьтесь с шаблоном проекта!

CommonRoutingLocation
CommonObjectPreferenceTag
CommonCASUtils
has_any_cas_part_attached_to_body_type
has_cas_part_attached
has_any_cas_part_attached
CommonTypeUtils
is_pool_seat
CommonLocalizationUtils
get_localized_string_hash
CommonLocationUtils
get_lot_corners
get_lot_corners_of_current_lot
get_all_block_polygons_of_current_zone
get_all_block_polygons
CommonMathUtils
calculate_distance
CommonObjectTypeUtils
is_toilet
is_loveseat
is_bed
is_human_sim_bed
is_adult_bed
is_child_bed
is_toddler_bed
is_single_bed
is_double_bed
is_light
is_stair
is_door
CommonObjectUtils
get_object_guid
get_object_definition
get_catalog_name
CommonSimAutonomyUtils
has_scoring_preference_for_object
has_use_preference_for_object
CommonSimLocationUtils
set_location
get_routing_location
get_routing_surface
get_surface_level
get_forward_vector
get_routing_context
can_route_to_location
can_route_to_position

Added better type hinting for the dialog option classes.
CommonModIdentity is now accepted as a parameter in a few places
alongside mod name.
Renamed the argument mod_name in a few places to mod_identifier.
This shouldn’t break the code of anyone, since it is an argument and not a keyword argument. (It is a bad practice to set arguments by name anyways).
New:

Added CommonInteractionUtils
Added CommonObjectInteractionUtils
CommonSimInteractionUtils
Added queue_interaction
Added queue_super_interaction
Added queue_social_mixer_interaction
Added queue_mixer_interaction
Added test_interaction
Added test_super_interaction
Added test_social_mixer_interaction
Added test_mixer_interaction
Added create_interaction_context

— Vanilla Tuning identifiers for:
— Buffs
— Interactions
— Relationship Bits
— Relationship Tracks
— Short-Term Relationship Bits
— Motives
— Many Others!
— Logging
— Log messages to a file
— Log custom exceptions
— Log the current stack trace, find out who or what is calling your functions!
— Useful when debugging code!
— Enable/Disable logs via a command in-game. `s4clib.enable_log `
— Exception Handling
— Log to a file exceptions that are thrown
— Catch exceptions within your functions via a decorator
— Custom Dialogs
— Ok/Cancel Dialog
— Choose Object Dialog

Источник

Sims 4 Community Library 1.30 1.0.0

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1 изображение

Информация о файле

Добро пожаловать в библиотеку сообщества The Sims 4!

Это скорее API, чем сам мод. Он ничего не делает сам по себе и предназначен для использования другими разработчиками Sims 4 в их собственных базах кода. Устанавливайте библиотеку только в том случае, если вы установили мод, который этого требует!

Чтобы увидеть документацию по S4CL, загляните в документацию!

Чтобы начать создавать моды с помощью S4CL, ознакомьтесь с шаблоном проекта!

Хотите установить S4CL?
Для получения подробной информации следуйте приведенным ниже инструкциям по установке.

Список последних обновлений и дополнений можно найти на странице выпусков.

Полный список функций и утилит можно найти в документации.

— Идентификаторы Vanilla Tuning для:
— Баффы
— Взаимодействия
— Биты отношений
— Следы отношений
— Биты краткосрочных отношений
— Мотивы
— Многие другие!
— Логирование
— Записывать сообщения в файл
— Записывать пользовательские исключения
— Зарегистрируйте текущую трассировку стека, узнайте, кто или что вызывает ваши функции!
— Полезно при отладке кода!
— Включение / отключение журналов с помощью команды в игре. `s4clib.enable_log? `
— Обработка исключений
— Записывать в файл исключения, которые выбрасываются
— Перехватывать исключения в ваших функциях через декоратор
— Пользовательские диалоги
— Окно / Отменить диалог
— Диалог выбора объекта

Источник

Sims 4 Community Library 1.75 (S4CL) (28.09.2021)

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Community Library for The Sims 4!

Description:
This is more of an API than the mod itself. It doesn’t do anything by itself and is intended as a framework for other Sims 4 developers to use in their own codebases. Install the library only if you have installed a mod that requires it!

Requirements:
— The Sims 4 Version at least 1.80.69.1030 (Cottage Living)

— Vanilla Tuning identifiers for:
— Buffs
— Interactions
— Relationship Bits
— Relationship Tracks
— Short-Term Relationship Bits
— Motives
— Many Others!
— Logging
— Log messages to a file
— Log custom exceptions
— Log the current stack trace, find out who or what is calling your functions!
— Useful when debugging code!
— Enable / Disable logs via a command in-game. `s4clib.enable_log `
— Exception Handling
— Log to a file exceptions that are thrown
— Catch exceptions within your functions via a decorator
— Custom Dialogs
— Ok / Cancel Dialog
— Choose Object Dialog

— Many more!
— Testing Framework
— Write tests to test your python code and run the tests via a command within the game.
— The results will be logged to the ‘Documents/The Sims 4/’ folder
— A single function can handle multiple tests utilizing the same code with different arguments.
— Run tests via the command: `s4clib.run_tests `
— Class Names are the names of the classes decorated with ‘test_class’
— If no class names are provided, all of the tests will run.

Installation:
— Download the latest zip archive above.
— Unpack the archive using your favorite archiving tool.
— Drag files / folders to Mods directory.
— Keep in mind that the ts4script file must be either a top level (directly in the Mods / folder) or one deep folder (Mods / Blah / ). Even deeper, and nothing will come of it.

To those using this mod, if you are told that my mods do any of the following:

— Will break or cause severe issues within your game

— Contain themes endangering or abusing Children

— Contain themes endangering or abusing Animals

— Contains illegal content

Please know that ALL of this is misinformation, and completely false.

The mod authors known as TURBODRIVER and Deaderpool have chosen to Stalk, Target, and Cyberbully me and anyone who chooses to use any of my mods. They have chosen to spread misinformation (slander) about my mods for years, and have gone so far as to put malicious code in Wicked Whims targeting my mods (and by extension those who make mods using S4CL which is a fairly large chunk of mod authors). I believe in creating mods that better the community as a whole, even if I have no personal interest in the criteria of the mod itself. Even the API called Sims 4 Community Library, which I have created for new and old mod authors to create simpler and more stable mods while also providing a vast store of functionality for said mods, has been targeted by these mod authors. They go on witch hunts, banning or threatening anyone who dares join my discord. They have threatened other mod authors, discords, websites, and various other forms of media into also banning and threatening people for using my mods.

Sadly, this has put me in a place where the very community I love and support, slanders me and continues to spread the same misinformation, without knowing that many of the negative things being said have zero evidence to back them and are nothing more than cyberbullying.

Though these Mod Authors are extremely successful, they have been using their popularity to ruin my reputation and railroad the community into believing these lies. This has caused many discords to ban people for using any of my mods and it has turned my name into something that frightens everyone when it is even mentioned. I try my best to support and create content for this community out of my own pocket and this is completely unacceptable.

Please do not believe everything you read on the internet. There’s always two sides

to a story but above all there is the absolute truth. Its up to us as people to find it out

and refrain from hopping onto bandwagons stirred up by popular mod authors.

I love this community, and despite what TURBODRIVER and Deaderpool say to ruin me, I will continue doing my best to support this community, noone deserves this treatment, especially not someone who makes mods for free.

Previous versions:
There is not really a reason to use an older version. S4CL is always and will always be backwards compatible.

Источник

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The Sims 4 Community Library

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

An open source library with a focus on providing utilities and services to the larger Sims 4 modding community. Let’s not reinvent the wheel!

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Credits and distribution permission

Author notes

— YOU DO NOT HAVE MY PERMISSION TO BUNDLE S4CL INTO YOUR OWN MOD. So don’t do it. Redirect the users of your mod to the releases page or a specific release page instead: https://github.com/ColonolNutty/Sims4CommunityLibrary/releases

I accept Pull Requests in the Github Repository.

The Sims 4 Community Library is licensed under the Creative Commons Attribution 4.0 International public license (CC BY 4.0).
https://creativecommons.org/licenses/by/4.0/
https://creativecommons.org/licenses/by/4.0/legalcode

Copyright (c) COLONOLNUTTY

File credits

ColonolNutty for most if not all of the library.
EA for The Sims 4.

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

LanguageName
Mandarin Author: ZoophxThe Sims 4 Community Library Chinese Translation

Version v1.0.0

Straight donations accepted

Welcome to The Sims 4 Community Library!

Description:
This is more of an API than a mod itself. By itself, it does not modify any aspect of The Sims 4 it simply makes writing mods using Python much easier and more accessible for those looking to create their own mods. Only install the library if you have installed a mod that requires it!

A Short List Of Current Features (Not all features are listed here!):
For a complete list of features and utilities, check out the documentation
— A vast library of Vanilla Tuning identifiers for easy retrieval
— Logging
— Exception Handling
— Custom Dialogs
— Custom Notifications
— Custom Interactions
— Custom Icons
— Event Handling (Creating, Dispatching, and Listening)
— Miscellaneous Utilities
— Manipulate Sims, Objects,. the Weather, the Terrain, the UI, and many more!
— Test Framework
— Write and run tests (Can be run from within the game)

To see the documentation for S4CL check out the docs!

To start creating mods using S4CL check out the template project!

Looking to install S4CL?
Follow the installation instructions below for details.

Looking for the Source Files?
Find them over in the repository here.

Changelog:
For a changelog of the most recent updates and additions, take a look at the releases page.

Installation:
— Download the latest zip archive from the releases page (It is the one with the version number in it Example: sims4communitylib.v0.0.0.zip) (Ignore the ones that contain Source Code in their name)
— Unpack the archive using your favorite archiving tool.
— Drag the files/folders to your Mods directory.
— Keep in mind the ts4script file MUST be either top level (Directly in the Mods/ folder) or one folder deep (Mods/Blah/ ). Any deeper and it will not work.

Requirements:
— Sims 4 Patch Version 1.77.131.1030 (Cottage Living) or above
— DLCs are NOT required, you only need to have an up to date game (Check the bottom of the main menu for your current version).

Planned Features:
— For a list of planned features, take a look at the repository.

Note for Modders:
— If you have ideas for additions to add or want one of the planned features sooner rather than later, I’m all ears! Let’s work together to create a library that we all can use!
— To see the documentation for S4CL check out the docs!

Источник

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

The Sims 4 Community Library

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

An open source library with a focus on providing utilities and services to the larger Sims 4 modding community. Let’s not reinvent the wheel!

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Credits and distribution permission

Author notes

— YOU DO NOT HAVE MY PERMISSION TO BUNDLE S4CL INTO YOUR OWN MOD. So don’t do it. Redirect the users of your mod to the releases page or a specific release page instead: https://github.com/ColonolNutty/Sims4CommunityLibrary/releases

I accept Pull Requests in the Github Repository.

The Sims 4 Community Library is licensed under the Creative Commons Attribution 4.0 International public license (CC BY 4.0).
https://creativecommons.org/licenses/by/4.0/
https://creativecommons.org/licenses/by/4.0/legalcode

Copyright (c) COLONOLNUTTY

File credits

ColonolNutty for most if not all of the library.
EA for The Sims 4.

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

LanguageName
Mandarin Author: ZoophxThe Sims 4 Community Library Chinese Translation

Version v1.0.0

Straight donations accepted

Welcome to The Sims 4 Community Library!

Description:
This is more of an API than a mod itself. By itself, it does not modify any aspect of The Sims 4 it simply makes writing mods using Python much easier and more accessible for those looking to create their own mods. Only install the library if you have installed a mod that requires it!

A Short List Of Current Features (Not all features are listed here!):
For a complete list of features and utilities, check out the documentation
— A vast library of Vanilla Tuning identifiers for easy retrieval
— Logging
— Exception Handling
— Custom Dialogs
— Custom Notifications
— Custom Interactions
— Custom Icons
— Event Handling (Creating, Dispatching, and Listening)
— Miscellaneous Utilities
— Manipulate Sims, Objects,. the Weather, the Terrain, the UI, and many more!
— Test Framework
— Write and run tests (Can be run from within the game)

To see the documentation for S4CL check out the docs!

To start creating mods using S4CL check out the template project!

Looking to install S4CL?
Follow the installation instructions below for details.

Looking for the Source Files?
Find them over in the repository here.

Changelog:
For a changelog of the most recent updates and additions, take a look at the releases page.

Installation:
— Download the latest zip archive from the releases page (It is the one with the version number in it Example: sims4communitylib.v0.0.0.zip) (Ignore the ones that contain Source Code in their name)
— Unpack the archive using your favorite archiving tool.
— Drag the files/folders to your Mods directory.
— Keep in mind the ts4script file MUST be either top level (Directly in the Mods/ folder) or one folder deep (Mods/Blah/ ). Any deeper and it will not work.

Requirements:
— Sims 4 Patch Version 1.77.131.1030 (Cottage Living) or above
— DLCs are NOT required, you only need to have an up to date game (Check the bottom of the main menu for your current version).

Planned Features:
— For a list of planned features, take a look at the repository.

Note for Modders:
— If you have ideas for additions to add or want one of the planned features sooner rather than later, I’m all ears! Let’s work together to create a library that we all can use!
— To see the documentation for S4CL check out the docs!

Источник

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